![]() Attributes should be referenced as plain text without the surrounding it. Mod Target: What attribute(s) to apply the mod to.If omitted, the bonus type is set to untyped. Bonus Type: What bonus type to use for stacking rules, can be any word, and is optional.The expression section ends when words begin The sheet itself can evaluate attribute calls within the sheet itself, use of most math functions (floor, ceil, abs), and arithmetic (+,-,*,/). This section of the line should be written as if writing an inline roll. Expression: the mathematic expression or attribute to apply as a buff.This section will explain all the uses of this syntax. These mods fields are textareas and the basic syntax to apply a mod is that you simply take how the buff would be said, "I have a +2 racial bonus to acrobatics" and simplify it to "+2 racial to acrobatics". From standard armor to an operative’s edge, the mods field is how the sheet handles these adjustments. The sheet uses three mod fields (located in repeating_buff, repeating_item, and repeating_ability) to handle the variety of modifications that can be applied to just about any facet of the character. See the “Using the Mods fields” section below. If a buff is enabled, the mods listed in its mods fields will be taken into account whenever the sheet updates. The buffs panel contains a repeating section for entering buffs (repeating_buff) from sources other than items or abilities. The menus are maintained by the sheetworkers and will update as you add, change, or remove items from the sheet. The menus tab contains chat menu macros for easy access to all your character’s abilities from chat. Using the PC and NPC Sheets Menus, Buffs, & Conditions Menus Here you can change how a character’s resolve is calculated, what buffs stack with themselves, and what weapons only get half the weapon specialization bonus. To the right are various customization options for house rules. You can override this after changing to an NPC. Setting the sheet as an NPC interface will automatically change the message settings to private. When a PC sheet is flagged as a drone, how the sheet calculates a variety of attributes changes to follow the drone stat progression in the CRB. The drone setting only works for PC sheets. This section is also where you can set the sheet up as an interface for your mechanic’s drone. Changing to an npc or a ship is as easy as clicking a button. ![]() By default the sheet is configured for a player character. In the center are several options for your sheet’s display mode. Private, sends those rolls to the gm instead. Public simply sends all your rolls (except for menus) to general chat. On the far left side are the message settings. Here you can modify the basic behavior of the sheet in several ways. This is the page that is open by default for all new sheets.
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